Java snapshot 22w15a is out with a fresh batch of bug fixes.
The big feature of this snapshot is the additional of range attack for the Warden, which terrifyingly includes the Warden's rib cage opening to unleash a devastating sonic attack.
The full changelog for Minecraft: Java Edition Snapshot 22w15a includes:
New features
- Added advancement "When the Squad Hops into Town" for getting each Frog variant on a Lead
- Added advancement "Sneak 100" for sneaking near a Sculk Sensor or Warden to prevent it hearing you
- Added a new ranged attack to the Warden
Warden ranged attack
- Building up high, hiding behind walls or being out of range of their powerful melee attack will cause Wardens to switch to their ranged attack
- Their rib cages will open up to shriek a sonically charged ranged attack that can penetrate walls
Changes
- Added Darkness effect to "How Did We Get Here?" advancement
- Allays have a natural health regen of 2 health per second
- The main menu background now shows a Wild Update panorama
- Mud generates all the way from the surface down to stone in Mangrove Swamps
- Tall Mangroves are far more common than Short Mangroves in Mangrove Swamps
- Moss Carpet generates on top of Mangrove Tree's roots
- The Wandering Trader will now sometimes offer Propagules for sale
- A previous change to Noteblocks that only Wool and Wool Carpets would block the sounds has been reverted
- Wardens can now sniff you from further away
- The vertical range Wardens get angry at a target while sniffing is now 20 blocks instead of 6 blocks
Vibrations
- Carpets, like Wool blocks, will now dampen the vibrations caused by their placing, breaking or dropping as items
- Carpets now also dampen the vibrations caused by running and jumping over them
Technical changes
- Removed
item_delivered_to_player
advancement trigger - Added
thrown_item_picked_up_by_player
advancement trigger - Added
avoid_vibration
advancement trigger - Added
sonic_explosion
particle
Advancements
thrown_item_picked_up_by_player
- Triggered when a player picks up an item that was thrown by an entity
- Conditions:
player
— a predicate for the player picking up the itementity
— a predicate for the entity that threw the itemitem
— a predicate for the item
avoid_vibration
- Triggered when a vibration event is ignored because the source player is holding the sneak key
- Conditions:
player
— a player for which this trigger runs
Game events
- Renamed game event tag
ignore_vibrations_on_occluding_block
todampenable_vibrations
- Added block tag
dampens_vibrations
to indicate blocks which will not trigger vibrations when placed, broken or stepped on - Renamed item tag
occludes_vibration_signals
todampens_vibrations
item tag as well
Fixed bugs
- Item frames / Glow item frames don't change their hitbox if they contain a map
- Joining a world that uses custom resources shows default resources until fully loaded
- Phantoms with
NoAI
can go through blocks - Glow lichens cannot be put on soul sand
- Leashes from two or more invisible entities connect to each other
- Vines cannot be placed on the sides of 8 layers of snow
- Glow lichen cannot be placed on the side of 8 layers of snow
- Vines cannot be placed on the sides of soul sand
- The word "ingot" within the "Serious Dedication" advancement description is improperly capitalized
- Sleeping in a custom dimension with "natural" set to false causes crash
- The word "villager" within the "Star Trader" advancement description is improperly capitalized
- Sculk shriekers replace water blocks
- The inside texture of mangrove roots darkens when solid blocks are placed adjacent to them
- Unexpected culling of inner sculk shrieker faces
sculk_charge
cannot be used in/particle
command- Vines, glow lichens, and sculk veins cannot be placed on the side or top faces of mud
- Mangrove Roots cannot be composted
- Map color for mangrove sign and mangrove wall sign is incorrect
- You can't open the boat with chests without a shift, even when you can't get into the boat
- Activated sculk shriekers fail to summon the warden when broken
- Darkness pulsing option is not saved
- Inconsistent shading in boat item sprites
- Warden despawns when far away
- Mangrove stairs come after nether wood stairs in the Building Blocks tab
- Allay can be pushed around with
{NoAI:1b}
- New advancement names are not properly capitalized
- Warden can be pushed when emerging and digging
- Mangrove trees don't replace certain blocks with roots
- Recovery compass isn't sorted with regular compass in creative inventory
- You can use a Recovery Compass on a Lodestone
- Growing a Mangrove Tree with bone meal creates a ghost block
- Game crash related to the frog occurred (Accessing
LegacyRandomSource
from multiple threads) - Mangrove roots sometimes don't generate waterlogged when generating within water
- Cave carvers don't cut through mud
- Mangrove Leaves do not drop from Silk Touch tools
- Water got removed after waterlogged Mangrove Propagule grows
- Top of Sculk Shrieker model is vertically squished
- Warden can forget a target it just roared at
- Powering a beacon disconnects player from server
- Harsh chunk borders appear when upgrading a 1.18.2 world
- Chance to have mangrove roots not waterlogged when growing from a sapling while underwater
- The Birthday Song advancement description is incorrectly capitalized
note_block
is inconsistently spelled as noteblock in theallay_deliver_cake_to_noteblock
advancement- UUID launch argument required
- The "You Got a Friend in Me" advancement is incorrectly presented in the past tense
- Mangrove Log and Mangrove Planks don't spawn in bonus chest
- Can't plant sugar cane on mud
- Can't plant bamboo on mud
- Can't plant big dripleaf on mud
- Overworld vegetation cannot be placed on muddy mangrove roots
Players can download and play snapshots on their computer, however Drustcraft does not support players using a snapshot version as it is a special pre-release version for testing purposes only.
-- nomadjimbob